Monday, October 27, 2014

MMGM: Nightmares!


by Jason Segel and Kirsten Miller

(September 9th, 2014, Delacorte Books for Young Readers)



Book Description:

Life has been rough for 12-year-old Charlie Laird. After his mother passes away and his father remarries, Charlie is forced to leave the home he has loved and lived in all his life.

Now Charlie lives in the Cyprus Creek’s creepiest house, an old purple mansion on a hill, along with his younger brother, Jack, his father, and his strange stepmom Charlotte DeChant.

But living in a creepy house isn’t Charlie’s only problem. A witch has been haunting his dreams: threatening to eat him and Jack. He also suspects Charlotte of being an evil witch, bent on stealing his family from him.

When the witch of his nightmares comes to the Waking World and kidnaps Jack, Charlie is forced to venture into the Netherworld, the land of Nightmares, to face his worst fears and bring his brother home.

Pros:

Despite its name, Nightmares! reminds me of one of those gentle, old-fashioned fantasies that would have been popular in the 70s and 80s. That’s not to say that it won’t appeal to modern readers. On the contrary, this book is very aware of its audience. Much of what is covered here, from the death of a parent to the difficulties of dealing with new family members, is very relevant today. And even though these are weighty topics to tackle, they are presented well, never feeling forced or contrived.

Charlie’s personal struggles with his mother’s death and new stepmom are central to the plot but they don’t smother it. This is a book first and foremost about facing one’s fears, and the choice to make the Netherworld a real place and having the nightmares be just as fleshed out (and afraid) as the human characters was an excellent and very imaginative twist.

Both the Waking World and the Netherworld felt very real to me. Cyprus Creek is a sweet, sleepy town that is both archetypal and endearing. The Netherworld – at least what we see of it – is a dark and twisted version of Cyprus Creek, populated by all manner of monsters and scary creatures.

The secondary characters are all satisfactory. And even though none of them really shine, it doesn’t hurt the story much, since the focus is mainly on Charlie, a likable and relatable protagonist.

The writing is also an asset, evocative and descriptive enough to give the reader a good mental image, but not in any way dense or info-dumpy.  

Cons:

Like many lighter fantasy books, Nightmares! falls victim to the dreaded slow beginning. Though the central premise is introduced early on, the story doesn’t really go anywhere till over a third of the way in. And when the plot does get moving there are many lulls that make the book lose steam and suspense.

But the thing the irked me most about Nightmares! is that it’s one of those books that isn’t in any way bad but isn’t great either. This problem, I felt, was a direct result of Segel and Miller not doing enough with their (quite good) ideas, especially where plot was concerned.

Verdict:

With a sweet and highly positive message, Nightmares! is a cozy old-fashioned fantasy that will appeal to thoughtful and somewhat patient readers.

Rating: (6.5/10)

 

For more excellent MG book recommendations, go to Shannon Messenger's blog.

Leave your comments down below and subscribe or follow us by email for all our new reviews!

MMGM: Nightmares!



Nightmares!
by Jason Segel and Kirsten Miller

(September 9th, 2014, Delacorte Books for Young Readers)





Book Description:

Life has been rough for 12-year-old Charlie Laird. After his mother passes away and his father remarries, Charlie is forced to leave the home he has loved and lived in all his life.

Now Charlie lives in the Cyprus Creek’s creepiest house, an old purple mansion on a hill, along with his younger brother, Jack, his father, and his strange stepmom Charlotte DeChant.

But living in a creepy house isn’t Charlie’s only problem. A witch has been haunting his dreams: threatening to eat him and Jack. He also suspects Charlotte of being an evil witch, bent on stealing his family from him.

When the witch of his nightmares comes to the Waking World and kidnaps Jack, Charlie is forced to venture into the Netherworld, the land of Nightmares, to face his worst fears and bring his brother home.

Pros:

Despite its name, Nightmares! reminds me of one of those gentle, old-fashioned fantasies that would have been popular in the 70s and 80s. That’s not to say that it won’t appeal to modern readers. On the contrary, this book is very aware of its audience. Much of what is covered here, from the death of a parent to the difficulties of dealing with new family members, is very relevant today. And even though these are weighty topics to tackle, they are presented well, never feeling forced or contrived.

Charlie’s personal struggles with his mother’s death and new stepmom are central to the plot but they don’t smother it. This is a book first and foremost about facing one’s fears, and the choice to make the Netherworld a real place and having the nightmares be just as fleshed out (and afraid) as the human characters was an excellent and very imaginative twist.

Both the Waking World and the Netherworld felt very real to me. Cyprus Creek is a sweet, sleepy town that is both archetypal and endearing. The Netherworld – at least what we see of it – is a dark and twisted version of Cyprus Creek, populated by all manner of monsters and scary creatures.

The secondary characters are all satisfactory. And even though none of them really shine, it doesn’t hurt the story much, since the focus is mainly on Charlie, a likable and relatable protagonist.

The writing is also an asset, evocative and descriptive enough to give the reader a good mental image, but not in any way dense or info-dumpy.  

Cons:

Like many lighter fantasy books, Nightmares! falls victim to the dreaded slow beginning. Though the central premise is introduced early on, the story doesn’t really go anywhere till over a third of the way in. And when the plot does get moving there are many lulls that make the book lose steam and suspense.

But the thing the irked me most about Nightmares! is that it’s one of those books that isn’t in any way bad but isn’t great either. This problem, I felt, was a direct result of Segel and Miller not doing enough with their (quite good) ideas, especially where plot was concerned.

Verdict:

With a sweet and highly positive message, Nightmares! is a cozy old-fashioned fantasy that will appeal to thoughtful and somewhat patient readers.

Rating: (6.5/10)


Monday, October 6, 2014

MMGM: Frostborn (Bones & Thrones # 1)

By Lou Anders (August 5th 2014, Crown Books for Young Readers)



 Frostborn (Thrones & Bones # 1)
By Lou Anders (August 5th 2014, Crown Books for Young Readers)

Book Description:

12-year-old Karn is set to inherit his father’s large farm and become a hauld. But he has no interest in farming or trading, and would rather play a game of Thrones and Bones or travel the world.

On a trading trip with his father, he meets Thianna, a half-giant who is dealing with her own problematic past and feels excluded in her village of giants.

When Karn accidentally calls upon an After Walker – an undead warrior king – and Thianna’s mother’s mysterious past comes to haunt her, they must both leave everything they had ever know behind and flee into the snowy wilderness of Norrøngard.

Pros:

Going into Frostborn, I was expecting a dense, world building-heavy high fantasy, but to my surprise and pleasure, it turned out to be something altogether different. 

The most immediately striking thing about Frostborn is its modern sensibility, from the language to the dialogue to the fun humor. Every aspect was executed in a fresh and accessibly way, making it an ideal choice of young readers. 

Anders created a world that is well realized and engaging, without weighing the reader down with dense description or overlong exposition. The history and lore were also perfectly integrated, adding depth and personality to this already complex world of frost giants, warriors, dwarves, and fabled dragons. 

The characters – though not amazing – are fun and likable, especially Karn, who uses his intelligence and gaming skills to best his foes again and again. Thianna was also a nice addition: brave, brash, and unfailing loyal. I really look forward to seeing her evolution over the rest of the series.

Cons:

Though there is nothing outright terrible about Frostborn, plot is definitely its Achilles’s heel. The beginning is good enough: light, breezy, and very funny, but the plot pretty much flatlines after the author is done setting up the world and characters. For a big chunk of the book, we see Karn and Thianna wandering in the wilderness (separately and together), going from small scrape to the next without any real purpose.  

There were also a few too-convenient coincidences that undermined any sense of real danger, and there was a very obvious bit of deceit that Karn took far too long to see through, despite being very intelligent otherwise. 

Another problem was character development, especially Thianna’s. It was clear that Anders had intended for both main characters to be equivalently important, but Karn was by far the more developed and despite its name (Frostborn later becomes Thianna’s last name), felt more like his story. I felt that Thianna’s backstory, which ironically seemed more interesting and mysterious than Karn’s, wasn’t developed enough, and her personal struggles didn’t feel as real as, either. 

Verdict:

Fresh, imaginative, and well written, Frostborn is a solid choice for readers looking for a less dense, more accessible high fantasy without sacrificing any of the immersive qualities that make the genre so popular.

Rating: (7/10)

Get Frostborn on Book Depository


 


For more excellent MG book recommendations, go to Shannon Messenger's blog.

Leave your comments down below and subscribe or follow us by email for all our new reviews!